GameWidget¶
The GameWidget
is a Flutter Widget
that is used to insert a Game
inside the Flutter
widget tree.
It can directly receive a Game
instance in its default constructor or it can receive a
GameFactory
function on the controlled
constructor that will be used to create the game once the
GameWidget
is inserted in the widget tree.
Examples¶
Directly in runApp
, with either:
void main() {
final game = MyGame();
runApp(GameWidget(game: game));
}
Or:
void main() {
runApp(GameWidget.controlled(gameFactory: MyGame.new));
}
In a StatefulWidget
:
class MyGamePage extends StatefulWidget {
@override
State createState() => _MyGamePageState();
}
class _MyGamePageState extends State<MyGamePage> {
late final MyGame _game;
@override
void initState() {
super.initState();
_game = MyGame();
}
@override
void build(BuildContext context) {
return GameWidget(game: _game);
}
}
In a StatelessWidget
with the gameFactory
argument:
class MyGamePage extends StatelessWidget {
@override
void build(BuildContext context) {
return GameWidget.controlled(gameFactory: MyGame.new);
}
}
Do note that if the GameWidget.controlled
constructor is used, the GameWidget.game
field will
always be null.
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and code samples under the MIT License.