flame¶
- File structure
- GameWidget
- Router
- Game loop
- Components
- Platforms
- Collision detection
- Effects
- Overview
- Built-in effects
- ColorEffect
- Creating new effects
- Effect controllers
EffectController
LinearEffectController
ReverseLinearEffectController
CurvedEffectController
ReverseCurvedEffectController
PauseEffectController
RepeatedEffectController
InfiniteEffectController
SequenceEffectController
SpeedEffectController
DelayedEffectController
NoiseEffectController
RandomEffectController
SineEffectController
ZigzagEffectController
- See also
- Camera & Viewport
- Camera component
- Inputs
- Rendering
- Other
The content on this page is licensed under the CC BY 4.0 License,
and code samples under the MIT License.