CharacterStorage¶
The CharacterStorage is a cache for all Character
s defined in your
yarn scripts. This container is populated from the <<character>>
commands as the YarnProject parses the input scripts.
Properties¶
Methods¶
Returns true
if a character with the given name or alias was defined.
Retrieves the character with the given name/alias, or returns null
if
such character was not present.
Clear all characters from storage.
This could be used between scenes in preparation for loading a new set of characters. It would not generally be used while a dialog is in progress.
Remove a character by name. Its aliases will also be removed.
This could be used if you are certain a character is no longer required. It would not generally be used while a dialog is in progress.
Accessing character storage¶
Character storage is accessed via the YarnProject.
final characters = yarnProject.characters;
Removing characters¶
There may be situations where characters need to be removed from storage. For example, in a game with many scenes, characters could be removed after a scene and new characters loaded for the next scene.
Remove all characters with clear
.
yarnProject.characters.clear();
Use remove
to remove a single character. Pass in the name of the character or any of its
aliases. The character and all its aliases will be removed.
yarnProject.characters.remove('Jenny');